Guide

OPM in-game guide

Everything you need to know to survive and thrive on Operation Monarch. Convoys, keycards, raid charges and the rest of the late-game loop — explained, with timings, requirements and clips.

Convoy info

Requirements
  • Crowbar
Details
  • One Convoy spawn per restart!
  • Server restarts every 3 hours!

The video below shows what to do. (Loot in video is not final!)

Hacked crate info

Time
  • Each crate takes 15 minutes to open.
Details
  • One hacked crate per restart! (Every 2 hours into restart…)
  • Server restarts every 3 hours!

Server keycards

Keycards reset every 1 hour 30 minutes. Standard keys reset every 30 minutes.

CardLocation
YellowWest Tents M.B
GreenBunker M.B
WhiteAirfield
BlueEast Checkpoint M.B
VioletWest Checkpoint M.B
BlackBlack Market — North / South
Red (Tapper Card)Airfield (requires White)
Orange (Special Keycard)Power Plant
OPM keycard collection — Yellow, Green, White, Blue, Violet, Black, Red and Orange security passes

Patrol heli info

Health
  • 2 .408 or .50 bullets
  • 1 Tapper bullet
Details
  • Two helis spawn per restart — one is a dynamic heli crash that gets shot by AI; one is a shootable circling heli you take out of the sky like in the video below.
  • Server restarts every 3 hours!

Cannabis Plus info

Plant, water, harvest, dry, sell. The Cannabis Plus mod adds a full grow loop with seeds, fertiliser and processing. The video below covers the whole flow end-to-end.

No-build zones

Building bases inside no-build zones (traders, military, keycard rooms, cave systems, etc.) will be removed without warning. Use the map below to plan your foundation — cyan-shaded areas are off-limits.

OPM no-build zones map showing safezones, blackmarket, hightier, military, power plant, keycard areas, hacked crates, KOTH and convoy spawns

Armor tiers

OPM uses a 3-tier armor system. Each tier covers different damage types and stamina penalties — check the charts below to plan your loadout.

Armor Tier 1 — entry-level vests and plate carriers
Armor Tier 2 — mid-tier plate carriers and combat vests
Armor Tier 3 — top-tier helmets, plate carriers and EOD suits

Base building

OPM uses an extended base building mod with more wall types, more door tiers and more stash options than vanilla. The video below walks through the full base-building flow.

Base raiding info

Raiding active for Season 7.0! See raiding rules for windows and restrictions.

Homemade Breaching Charges

  • Tier 1 door — 1 Homemade
  • Tier 2 door — 2 Homemade
  • Tier 3 door — 4 Homemade

Heavy Breaching Charges

  • Tier 1 door — 1 Heavy
  • Tier 2 door — 1 Heavy
  • Tier 3 door — 2 Heavy

Note: the tier of the door is determined by the door, not the wall. For example, if you have a Tier 1 door and a Tier 3 wall, you only need enough breaching charges to blow a Tier 1 door.

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